06
Dawn 4000
-
2017 - SGA - 1 Week - Group work
-
Coding - Game Design - 3D - VR
-
Unity - Photoshop - Blender - Audacity
Dawn 4000 is a virtual reality game created fully during a week-long competition, The Swiss Game Academy. Our team formed on site, (composed of: myself, Allemand Adrien, Ferrari Alexia, Krug Loyse and Schmidely John) and we won with this game the 3rd place.
The game takes place in a city in the style of retro new wave, the goal is to repel the furriers to save the heart of the city. The game ends when the enemies succeed in destroying the nexus.